Sunday, October 22, 2017

Most In-Demand Digital Creative Talent For 2018



Looking improve your digital, creative and marketing efforts in 2018.  Consider hiring these professionals to help boost your team.

#1 UX Designer
Responsible for the totality of the experience a user has when interacting with a website, app or other product. A UX Designer can wear many hats including conducting user research, building personas, developing information architectures, drawing wireframes, conducting user and usability testing and creating visual designs. They may work on improving existing products or building new products from scratch.

Salary:
25th: $71,650
50th: $90,980
75th: $110,650

Related Titles:
UI Designer, UX Strategist, Information Architect

#2 Product Designer
Guides the entirety of a product’s development, from ideation and launch. They are either responsible for, or manage, a product’s Interaction and UX Design, Graphic and Visual Design, Motion and Animation Design, User Research, Data Analysis, Prototyping and more. Businesses bring on Product Designers when they want to launch a new product or reimagine an existing product.

Salary:
25th: $74,620
50th: $92,260
75th: $114,300

Related Titles:
UI/UX Designer, Interaction Designer, Interface Designer

#3 Digital Designer
Often tasked with a wide-range of design responsibilities for digital products like mobile apps, websites and software. A Digital Designer could specialize in anything from web design, to graphic design, to video production.

Salary:
25th: $58,820
50th: $70,180
75th: $90,400

Related Titles:
UI Designer, Visual Designer, Web Designer, Interaction Designer, Graphic Designer

#4 UI Designer
Responsible for creating interfaces for digital products (like apps and websites) and machines (like home appliances). In the course of designing a new interface or improving upon an established one, the UI Designer can be responsible for everything the user sees. This can include elements such as imagery, typography, navigation and button layout and more. By contrast, how said interface functions and the experience it produces is the product of the UX Designer.

Salary:
25th: $65,450
50th: $78,040
75th: $97,110

Related Titles:
UX Designer, Interaction Designer, Product Designer, Visual Designer, Web Designer

#5 Digital Project Manager
Works with businesses who are developing or improving digital products and/or collateral, and ensures projects are completed on-time, within budget and to the required specifications. In this role, these professionals are responsible for time and resource management, establishing and organizing processes and helping mitigate obstacles that could derail the project's costs or timelines.

Salary:
25th: $59,580
50th: $75,670
75th: $96,090

Related Titles:
Interactive Project Manager, Project Manager, Product Manager, Digital Producer

#6 Digital Copywriter
A unique type of copywriter whose work is mainly aimed at creating content for webpages and UX interactions. Therefore, this professional might be tasked with writing website copy, but they also write content for pop-ups, buttons, display ads, forms and more. Their main goal is to engage readers and influence their behavior on a given page, whether that’s to sign up for a newsletter or to purchase an item.

Salary:
25th: $47,960
50th: $57,850
75th: $72,390

Related Titles:
Digital Content Writer, Copywriter, Content Creator, Digital Copy Editor

#7 Front End Developer
Responsible for the pieces of a website, app or digital product that the end user directly interacts with. With that in mind, it’s not unusual for a Front End Developer to be in charge of the UI and UX of the project they’re working on. It’s also quite common to find teams that employ Front End Developers as well as UI and UX Designers, in which case the Front End Developer is normally tasked with building (coding) out their colleagues designs.

Salary:
25th: $60,540
50th: $74,340
75th: $92,410

Related Titles:
Web Developer, UI Developer, Back-End Developer, Rich Media Developer

#8 Graphic Designer
Creates visual collateral for a wide range of use cases, such as advertisements, brochures, logo design and more. Today, Graphic Designers are more likely to work in the digital medium and often find themselves creating visual elements for web pages, banner ads and other similar imagery. These professionals often work both with digital and physical tools to create their finished products.

Salary:
25th: $41,430
50th: $52,620
75th: $64,830

Related Titles:
Graphic Artist, Digital Designer, Branding Designer, Production Artist

#9 Digital Marketing Manager
Responsible for developing, running, measuring and adjusting online marketing campaigns. Under this wide umbrella, the Digital Marketing Manager may be expected to run AdWords and paid social media campaigns, spearhead content strategies, develop digital-first collateral for sales and more. They are often tasked with growing brand awareness and generating new leads and interests for sales to follow up with.

Salary:
25th: $64,320
50th: $79,150
75th: $96,530

Related Titles:
Digital Strategist, Marketing Manager, SEM Manager, Paid Search Manager

#10 Digital Producer
Supports the production of digital media and collateral.  Digital Producers are often strategists who help coordinate, supervise and produce final products for their organizations. They play an important role within bigger organizations that have multiple teams whose efforts need to be coordinated, such as design, tech and account management. They also help ensure digital media maintains quality and is delivered within deadline.

Salary:
25th: $68,370
50th: $77,940
75th: $94,980

Related Titles:
Digital Project Manager, Project Manager, Integrated Producer, Email Producer

#11 User Researcher
Helps UX Designers, UI Designers, Front-End Developers and others understand the end-users’ behavior, motivations and needs. The work these professionals do is key to improving website and app functionality, building products that resonate with target audiences and identifying deficiencies in products that can be improved. User Researchers do much of the hard work needed to make sure users are engaging with, and not just passively using, a product.

Salary:
25th: $61,030
50th: $73,700
75th: $93,950

Related Titles:
UX Researcher, UX Strategist

#12 Social Media Manager
Responsible for managing a business's digital persona across a number of social networks such as Facebook, Twitter and LinkedIn. They have a strong command of voice and use it to shape their brand’s presence online. Often, Social Media Managers are also in charge of managing customer service responsibilities on these platforms, as customers increasingly turn to sites like Facebook to directly communicate with their favorite brands.

Salary:
25th: $47,320
50th: $56,290
75th: $72,640

Related Titles:
Social Media Analyst, Social Media Strategist, Social Media Coordinator, Community Manager

#13 Full Stack Developer
Responsible for the engineering duties on both the front end (user-facing) and back end (server facing) of a digital product or platform. With that in mind, the Full Stack Developer needs to understand how to build interfaces and memorable experiences as well as the information architecture and server-side coding needed to support them.

Salary:
25th: $70,550
50th: $87,060
75th: $108,570

Related Titles:
Front-End Developer, Rich Media Developer, Web Developer

#14 Content Marketing Manager
Manages the development, publication and promotion of an organization’s content. Through these efforts, these professionals aim to promote brand awareness as well as generate new leads. Content Marketing Managers can be tasked with producing blogs, whitepapers, newsletters, webinars, press releases and much more.

Salary:
25th: $47,770
50th: $59,390
75th: $72,430

Related Titles:
Content Strategist, Content Marketer, Brand Ambassador

#15 Creative Director
Responsible for managing and maintaining the company brand in all external-facing collateral. As a leadership role, these professionals often set standards and maintain final approval on any customer-facing documents like press releases, banner ads, email-marketing campaigns and more. Creative Directors must steer a company’s brand and therefore are most concerned with awareness and reputation.

Salary:
25th: $82,590
50th: $102,350
75th: $130,980

Related Titles:
Art Director, Design Director

#16 Motion Designer / Animator
Designs / builds  3D animations, visuals and graphics for video content on the web, TV and film. Motion Designers / Animators use a number of visual effects, tools and cinematic tricks and techniques to bring their content to life. While they often work on lengthy projects, such as the entirety of a film, they can also be brought on for smaller use cases, such as building graphic sequences into the background of credit rolls at the ends of television shows and movies.

Salary:
25th: $55,750
50th: $69,500
75th: $84,250

Related Titles:
Motion Graphics Production Artist, Animator, Compositor

#17 Digital Analytics Manager
Responsible for measuring and monitoring performance metrics for websites, apps and other products. Digital Analytics Managers take large chunks of data and analyze it to create actionable insights that teams can use to improve their products. They are critical to ensuring products continue to function they way they were intended, and continue to engage target audiences, throughout its lifecycle.

Salary:
25th: $73,060
50th: $90,250
75th: $105,620

Related Titles:
Digital Marketing Analyst, Web Analytics Manager, Lead Acquisition Manager

#18 Unity Developer
Engineers who build video games on the all-purpose game engine created by Unity in 2006. While originally for OS X only, Unity Developers now build games using the engine for a wide range of platforms from mobile operating systems like Android and iOS to leading video game consoles like Xbox One or the Nintendo Switch.

Salary:
25th: $72,020
50th: $85,110
75th: $106,090

Related Titles:
VR Developer, Rich Media Developer


FOOTNOTES:

Salary information was composed from public data from Glassdoor and Indeed, combined with our proprietary in-house figures from candidates and clients.

The salary percentiles are roughly indicative of the candidates skill set and level of experience (25th = Junior / 50th = Mid-Level / 75th = Senior). Location, certification and education may also play a factor in the salary range for a given profession.


Related Titles may be similar roles a person is asked to fill in smaller organizations, or team members that a person works alongside in larger organizations.
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Friday, February 24, 2017

Tom Clancy's Ghost Recon: Wildlands Open Beta Is On, Here's Where To Grab It.



Ghost Recon: Wildlands' open beta is up on the PlayStation Store right now, and has been since Monday - but we figured that we'd pen a quick article to remind you all the same. The beta weighs in at around 20GB, so if you're keen to get stuck in this weekend when it goes live, you may want to make sure that it's downloaded and ready to go.

Unlike the previous closed beta, this one is open to everyone. You can download the beta right now on your preferred platform or use these links to queue up your download right now: PS4, Xbox One, PC.

The beta includes everything from the closed beta, as well as more content in the form of a province called Montuyoc. "Set in the Bolivian Altiplano region, this province contains heavily defended strongholds where the Santa Blanca trains some of its toughest soldiers," Ubisoft explained.

Impressions from the closed beta, which took place recently, were pretty positive. The general consensus seems to be that Wildlands is shaping up nicely as a solid co-op shooter, with its open world sandbox providing plenty of opportunity for stints of hilarity. The open beta kicks off tomorrow, Thursday the 23rd February, and lasts until Sunday, the 26th February. The finished game, meanwhile, is due out next month.

Wildlands contains the largest open world that Ubisoft has ever made. It launches on March 7.





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Tuesday, February 21, 2017

Top 5 Forgotten N64 Games



The N64 was not the finest hour for Nintendo. The decision to stick with cartridges not only made games for the system more expensive, but also forced some publishers to take their games to PlayStation knowing that the CD format was cheaper to use and allowed them more storage. One of the most famous games to abandon Nintendo due to the hardware limitations of cartridges was, of course, Final Fantasy VII. The seventh instalment in the JRPG franchise went on to be a massive hit and was almost single-handedly responsible for selling the first PlayStation to Japanese gamers. The rest, as they say, is history.

But the N64 is remembered for more than dodgy hardware decisions and a somewhat ridiculous controller. The system is remembered for some stellar games, too. GoldenEye was hugely important for consoles as one of the first console FPS games fully embraced by the mainstream. Ocarina of Time took the familiar Zelda formula and applied it expertly to three dimensions, with the game often featuring alongside the aforementioned Final Fantasy VII when having conversations about the greatest games of all time. And of course there was Mario 64, which effectively showed the world just how good 3D platform games could be.

As any comedian will tell you, they can't all be zingers, though. For one reason or another, not every game makes the splash that it really ought to. Some are destined to be underrated. Some cult classics. And others to be nothing more than a name that you struggle to get off the tip of your tongue when talking with your friends.

With that in mind, here's the top 5 forgotten N64 games:

1. Tetrisphere

Tetris is a hugely important game. One of the best selling titles of all time, and one that was a massive money-spinner for Nintendo on Game Boy, the ultra-popular puzzle game so successfully transcended the gaming medium that it's up there with Pac-Man and Pong in the list of games that even your Grandpa has heard of. One thing Gramps almost certainly won't have heard of though, is Tetrisphere. Just like you might have figured out from the name, Tetrisphere was essentially Tetris played, well, on a sphere. Eschewing all notions of the idea that "if it ain't broke don't fix it", Tetrisphere was one of the few games that managed to put a new spin on an old classic and not leave everyone involved red faced.

2. WinBack

Gamers that owned the original PlayStation will likely wax lyrical about a little game called Metal Gear Solid. It was one of the first console stealth-action games to really make an impact on the mainstream market, and after the success of the first Solid game the series became an important flagship for the PlayStation console. What few gamers remember though, is that the N64 had a stealth-action game of its own though in WinBack. Featuring ahead-of-its-time cover based shooting and some not-quite-MGS stealth mechanics, WinBack was a great game that was sadly in the wrong place at the wrong time. Metal Gear Solid went on to be one of the biggest series' in gaming, and WinBack went on to be number 5 in our forgotten N64 games list.

3. Blast Corps

Blast Corps was a game of little finesse. There's no elaborate story to follow. There's no emotional connection to characters. There are no delusions of grandeur. This is a game in which you drive trucks through cities and suburbs and smash them up real good. And that's about it. The trucks never handled particularly well, and the forced repetition of levels could certainly grate, but there was something incredibly satisfying about reducing a city to rubble using just one little truck.

4. Ogre Battle 64: Person of Lordly Caliber

Okay, let's get it out of the way. Ogre Battle 64: Person of Lordly Caliber has an absolutely ridiculous name. And that might well have contributed to the cartridge not landing on many Christmas lists all those years ago, bagging Ogre Battle the dubious honour of being number one on our list of forgotten N64 games. The overlooked role playing game featured a huge branching story, some decision making, and a surprising amount of replay value thanks to the way the world would change based on your actions. While you'll likely get nothing but bewildered looks if you try talking about the game with many gamers today, Ogre Battle was a wonderful RPG and one that any self-respecting fan of retro gaming should endeavour to try out.

5. Beetle Adventure Racing

On the surface, Beetle Adventure Racing might sound like little more than a cash-in or an advertisement dressed up as a game, but to the surprise of anyone who played it, the game was a rare treat. Access to some parts of the game was cut off in the beginning with the player charged with unlocking them via exploration and standard racing throughout a massively enjoyable single player experience. The focus on exploration as well as more traditional racing didn't quite make it an open world racer like we see today, but it was certainly ahead of its time. And the local multiplayer? It was up there with GoldenEye for the most fun you could have on the system.


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Monday, February 20, 2017

Advantages of Playing Online Games



Headway has been in the alcove and corner of the world. With progression and modernization, the ones who have profited the most are the kids. We as grown-ups are not in any case mindful of the tremendous propelled things that are accessible to us on the web.

Youngsters regardless of how little they might be are considerably more quick witted and brighter than what we had been in their age. All the credit goes to innovation and its multifaceted headways through the web. Web based diversions have turned out to be much mainstream than they had been a couple of decades prior. There have likewise been enormous changes attributable to the design and the elements that they are stacked with. Ponders have uncovered that one out of each five individuals visits the gaming sites and the eyewitnesses are certain that the number will increment in the following couple of years when the diversions will be more best in class. A few people are of the view that playing web based recreations are bad but rather let me reveal to you that they are quite. Web based diversions do have certain advantages. They are as per the following-

• Improves social connection People who are an excess of modest and face issues in collaborating with individuals can get assistance from the diversions. This is on the grounds that the diversions with their online groups help to set up inviting relations with the world outside. The amusements don't separate individuals on the premise of station, ideology, sex or religion.

• Boost subjective improvement and memory-The players of the web based recreations have entry to an extensive variety of diversions. One of the advantages of the amusements is that it can support the memory and enhance the subjective aptitudes by guaranteeing legitimate advancement. These are invigorated by enigmas, baffles, trivia, rationale and other issue based diversions. They enhance the capacity of the cerebrum not simply in one section but rather everywhere throughout the mind. With the development of the web, there would be an ever increasing number of recreations that will be accessible for the diversion partners.

• Gateway to wellbeing and recuperation People who are experiencing any maladies can take the assistance of the web based diversions to witness a fast recuperation. Managing ailment will turn out to be considerably simpler.

• Educative diversions There are a few amusements which are particularly intended to take into account the necessities of the general population, particularly the kids. They likewise help in better understanding and developing imagination.

These are just a couple benefits. There are additionally some others which one may discover while they are playing the amusements.

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Sunday, February 19, 2017

Review of Last Year's Bold Baseball Predictions



Predictions for the upcoming baseball season sprout up about this time every year, an exercise that helps create excitement for yet another chapter of America's oldest pastime. It is almost certain that 2017 will be no different, so keep an eye out for those annual baseball magazines and almanacs that appear on shelves at grocery stores beginning in February.

One assumption that most baseball pundits and reporters agree will likely happen this season regards the ultimate achievement in the game. Although it has yet to happen in this century, most people foresee the same two clubs reaching the World Series for the second year in a row.

The Chicago Cubs, last year's champions, are loaded with young talent like reigning Most Valuable Player Kris Bryant. In the Junior Circuit, the Cleveland Indians added free agent slugger Edwin Encarnacion, who led the American League in runs batted in last year while suiting up with the Toronto Blue Jays.

Many folks accurately predicted that the Cubs would win it all last year, but few picked the Indians to reach the fall classic. The more interesting predictions are those that do not necessarily center on the World Series, and are somewhat bolder.

Of all the predictions going into last season, The Sporting News had the only one that used the word "Bold" to describe its list.

The article, published by Jesse Spector at sportingnews.com on January 4, 2016, was titled Bold Baseball Predictions For 2017, From Strasburg To Trout. Here are five of those supposedly bold predictions for 2016, along with how accurate each one turned out to be.

Bold Prediction 1: After Washington failed to reach the playoffs again, Stephen Strasburg signed free agent contract with the Dodgers to form right handed complement to Clayton Kershaw. Both halves of this statement proved false, for the Nationals clinched the National League East midway through September and Strasburg did not go to Los Angeles. Instead, Strasburg signed a seven year, $175 million contract that will keep him in Washington through 2023.

Bold Prediction 2: Mike Trout wins American League Most Valuable Player award for second time. In spite of playing for the Los Angeles Angels, who spent most of the season in last place in the American League West, Trout had such a tremendous year that he was the easy choice for M.V.P.

Bold Prediction 3: Dodgers and Yankees both miss out on the playoffs. This prognostication proved to be half right. New York came up just short in the Wild Card race, but Los Angeles earned the championship of the National League West and battled the Cubs for the pennant.

Bold Prediction 4: Jose Bautista will be traded to the Royals at the deadline after Blue Jays fall out of the race. The slugger, who became eligible for free agency after the season, was not traded. Also, it was Kansas City and not Toronto that fell out of the race. For a few months over the winter it looked as if Bautista might indeed leave Toronto, but a new contract has kept him with the Blue Jays.

Bold Prediction 5: The Reds will be worse than the Braves. After the first week of April, it appeared as if this prediction would indeed prove true. Atlanta opened the year with nine straight losses while Cincinnati won its first four games but, as predicted, the Braves finished with a better record than the Reds.


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Thursday, February 2, 2017

Fantasy Sports Grow From Pastime To The Future Of Sports


Gone are the days when fantasy sports used to be a casual pastime for sports fans. This format of sports is now hitting big - in fact, a billion dollars big! You may not believe it, but this industry is being forecasted to earn more than $1.7 billion in revenue by 2017. But the tale doesn't end here - around 35 million people played fantasy sports last year and IBIS World expects these numbers to grow by 90% over the course of next five years.

This revolution in this industry has come due to the digital era. After inception of smart devices all time access to websites offering fantasy sports platforms has become quite easier. There are countless websites, apps, podcasts and blogs dedicated to this topic. The demand for information about this new format of sports has never been higher than this because whole industry is booming!

It all starts with a registration on any of the famous fantasy sports sites. ESPN, Yahoo, CBS Sports, Fox Sports and many other options are out there. These sites offer you the platform, advice, predictions, analysis and all other things that are necessary to win in any competition. You can either choose a standardized public league or you can start your own private league with friends or coworkers. Once you're done with this, you can create your team with the desired name and players.

Once you've made your team and started participation in various competitions, you need to keep a tab on the news. Because league activity remains fast-paced and changes accordingly as players get injured, promoted or demoted during the games during the season. If you miss the news about a player, chances are higher that you'll be punched in face by any of your competitors. Due to this constant requirement of information media companies and advertisers are cashing out the heavy traffic that is being generated by the industry.

According to Fantasy Sports Trade Commission (FSTC), an average player spends 3 - 8 hours a day while playing games on fantasy sports websites. The free of cost platforms are further boosting this trend due to which online traffic is increasing and revenues are soaring.

So this is the future of sports. It's a new booming trend that's not depicting any signs of slowing down currently. The new era of sports fans is here and business industry has already been aware of their presence!




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Tuesday, September 6, 2016

Pokemon GO Popularity is Obviously Declining.





A data from Axiom Capital Management showed that the meteoric popularity of the Pokémon Go mobile game plateaued in mid-July—only two weeks after its earth-shattering debut—and has declined steadily since then. Daily active users and user engagement are both down by roughly 30% from their peak.

A deep analysis by Ars Technica found that the game's initial retention was worse than that of comparable mobile games. Analysts went so far as to tell Bloomberg that downward trends cast doubt on the long-term viability of the entire augmented reality category.

But that’s jumping the gun. Huge initial interest in Pokémon Go was clearly motivated in part by a fleeting nostalgia among twentysomethings, but also by a fascination with the novelty of playing a digital game by moving around in the real world. If Pokémon Go has failed to capitalize on that fascination, it’s not because augmented reality isn’t viable. It’s because, based on what I've experienced in several weeks with the game, Niantic and Nintendo’s joint foray is fundamentally half-baked.

The flaws in Pokémon Go are multiple, and range from small details to all-encompassing philosophical shortcomings (and I'm just talking about design, not the game's various technical problems). For new players, there's no introduction to basic principles and gameplay. Some have argued that this has actually encouraged players to work together, and anyone who has seen crews of college students or young families gallivanting around with their phones out can attest that the sense of group effort was key to the game’s initial appeal.

But to what end? The big, glaring problem highlighted by Pokémon Go's declining engagement is that, while the actual hunting of pocket monsters is fun, there’s very, very little to do with them. The gameplay proper centers on capturing gyms scattered around the world, but to even try their hand at that, players have to have leveled their monsters quite a bit—most gyms I’ve checked out are held by monsters of over 1,000 combat power, which I haven’t managed to build up over more than a month of casual but fairly consistent play.

And leveling can only be accomplished by collecting monsters, since there are no quests or other content. Players can’t even directly fight each other, which seems like a massive missed opportunity.
Even if you do find a gym you can contest, the game’s combat mechanics are as simultaneously basic and opaque as all of its other elements. You try to dodge attacks by sliding left and right, and I think you attack by tapping on your opponent. But my few tries were over so quickly, and the controls so unclear and unresponsive, that I'm not entirely sure.

In short, Pokémon Go feels like a game made as a homework assignment by a Niantic team who would rather have been doing something cooler. Taking a look at Niantic's Ingress, the technical precursor to Pokémon Go, only drives this sense home—with its black and neon colors and cyber-punk storyline, it’s like the raw and energetic basement tape to Pokémon Go’s washed-out compromise of a major label debut album.

But the shortcomings of one game don't mean that augmented reality itself is a flop—if anything, Pokémon Go has whetted audience hunger for a more developed take on gaming that integrates real-world movement and social interaction. Let me take this opportunity to personally lobby developers to make an AR dungeon crawler or detective game.

Just be sure to make it an actual game.


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Wednesday, August 31, 2016

PlayStation 4 slim (A Review)



Before I start this review, I must acknowledge the elephant in the room: 4 PlayStation slim has not yet been officially announced by Sony, as it's supposed to be on sale at this stage. Our review unit originated from a retail store manager who sell on eBay. Retail store manager claims that while they broke street date, they didn't steal the inventory. I think he should protect the public interest angle of reporting on this piece of hardware under the press protections in United Kingdom. It is in the public interest to know about the next piece of technology that can verify the existence, even if this assertion did not come from the same manufacturer.
I don't own the Unit reviewed here, as it is no longer in my possession.
Basically, please don't sue me. I just do my job as a journalist. Termination notices when many other outlets have reported a new model does nothing to hide its presence and will only harm the State of journalism in our industry.
So, without further ADO, let's take a look at the PS4.

Sample sound PS4, PS4 simply smaller. It's not any better or worse than the previous model, but run cooler and quieter. It has a controller slightly, but do not run the box itself any better. Don't expect a "Xbox" S similar to HDR support Blu-ray as 4. This is still not essential with PS4 model internal upgrades over the previous iteration, and it's not coming for new PS4. Don't make games work best, or upscale them to 4 KB.
PS4 dimensions come in 264 x 39 x 288 mm, greatly reduced in size 275 x 53 x 305 mm standard model size comparison. Reductions of about one-third of the height of the console off, and slide it off hard on all of the surrounding edges, which is nice for entertainment centers.
If you want the system to stand beside them, there will be a vertical stand sold separately any screws in the PlayStation button shaped logos along with the system.

Along with sound, comes the new DualShock 4 redesign included in the package. The most obvious difference and touted high with this new controller model is that there is a strip of light at the top of the touchpad which allows light bar color to be seen during normal operation (without having to point at the back of the console in your face). This light thin strip Palace enough to not distract, but change the tint-bar feature visible enough to make all those games to denote things like health actually able to make practical use of the feature.

Perhaps what is most interesting about the new controller model that when connecting sound normal form or PS4 PS4, completely transfers data via a wired connection instead of wireless. While this may seem minor, this allows more precise reaction time in play, that would be incredibly useful for games like street fighter v ". Slight difference, but is a little tighter response which might make a difference for some players.
D-pad also feels a little different, sloping down into the Centre to give a central pool to rest your finger in a way that makes rolling between more comfortable.

Beyond the Comptroller and smaller size, is the largest professional teams, will appear in the unboxing above, replace the hard drive much easier. There is now a thin piece of plastic on the back corner of the console, when easily removed by hand, reveals the port SATA drive. You can simply undo one screw with a screwdriver and replace the drive, and replace the screw. Plastic cover and then return to the clips, but it should be noted the nature of thin plastic make it feel a bit flimsy and in danger of collapsing when trying to clip back into place. Removing and replacing it 30 times in succession to test its durability and is holding up, but she felt she never safe.
A sound model supports the same SATA drive size limit as a model of the original system.
Unit now features full matte finish, which feels much nicer than the original glossy Panel, redesign for me, look more curved. I'm impressed with curved design, many online had taken immediate dislike for aesthetic reasons. Honestly, when I was alone in my hand never stopped to think about the appearance of a new curve, I just think it looks nice.
USB ports in the system are spread far apart on the front of the system, with the power and eject buttons are now clearly labeled and sits within the holiday fell in the front of the unit. Power button features a small led lights line replaces the old functions light strip form.

The biggest difference to the rear unit is the total removal of audiovisual port. Optical port admittedly not as audio output option on the menu bar in this accounting system
           
Overall, really have any complaints about slim PS4, besides removing the optical port which I haven't ever used personally. It's smaller, thinner, quieter, cooler, featuring nicer console with extra features, I personally love the new matte curved design. It's not promotion "Xbox 1" S style with an additional 4 k posts for those who use ultra high resolution screens, but I won't be upset by seeing this replaces the current model.
Just be warned, if you want an optical port on your PS4 be sure to buy the current model before she disappeared.
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